1. Think about the report and log all important trials and tribulations during the process
  2. Download and set up the development environment
  3. Get a “hello world” three.js WebGL example showing
  4. Find test model
  5. Create HTML interface (“Load Model” button, title, optionally short explanation, link to code)
  6. Print OBJ file in console (accessing model in JavaScript works)
  7. Load model in three.js
  8. Test with different models (general model loading works)
  9. Render model with default settings
  10. Research rendering options and then implement them
  11. Research 3D view controls, camera settings and then implement them
  12. Optionally polish interface, perhaps with bootstrap
  13. Refactor and minify code
  14. Upload and test on server
  15. Write report and compile the logs


Published

15 October 2014